Posts

Showing posts with the label android

Android Design Patterns and Best Practice

Image
Title : Android Design Patterns and Best Practice Edition :  Year : 2016 Authors : Kyle Mew Publisher : Packt Preface Welcome to Android Design Patterns and Best Practice, a comprehensive guide to how to get  the most out of your apps with the tried and tested programming philosophy, design  patterns. These patterns provide a logical and elegant approach to solving many of the  development problems that coders face. These patterns act as a guide creating a clear path  from problem to solution, and although applying a design pattern does not guarantee best  practice in itself, it will hugely assist the process and make the discovery of design flaws far  easier. Design patterns can be implemented on very many platforms and written in as many  programming languages. Some code libraries even apply patterns as part of their internal  mechanics, and many readers will already be familiar with the Java Observer and Observable...

The Android Game Developer's Handbook

Image
Title : The Android Game Developer's Handbook Edition :  Year : 2016 Authors : Avisekhar Roy Publisher :  Packt Preface Fun is the keyword that creates the necessity for entertainment in life. There are  many platforms made for entertainment, and games are one of those platforms.  There are many types of games available around the world. There were times when  gaming was limited to sports, board games, card games, and the like. Then, games  entered the digital domain with specific gaming devices. Gradually, they have come  to the mobile platform now. Android is one of the most promising platforms. The  Android market is growing each day and Android gaming is growing with it.  This book is mainly aimed at game programmers. Many people consider game  programming the same as any other programming job. However, my personal  opinion differs—game programming is not about sitting with an open code editor  and ...